Posts in category casual
by Jason Dobson Oct 7th 2008 11:00PM
Filed under: Simulations, Business, Casual

When we
last spoke to
The Sims' studio head, Rod Humble, he was applauding the franchise's retail success. Now the exec has another, albeit more personal reason to celebrate, having climbed up another rung on the corporate ladder, laying claim to the role of
The Sims' brand's executive VP. The move follows the
recent hiring of Jeff Green, who left the world of game journalism last month to throw his body on the gears of EA's
expansion factory as well.
Humble replaces former lead, Nancy Smith, who EA notes will handle "special"
The Sims-related projects before eventually moving into a new as-yet-undefined role in the months ahead. We offer congratulations, and suggest he celebrate his new position by locking co-workers in the bathroom or pushing them in the corporate pool before deftly removing any means of escape.
by Ross Miller Oct 7th 2008 1:30PM
Filed under: Microsoft Xbox 360, Casual
Microsoft has announced that
Scene It! Box Office Smash will be hitting retail on October 28, which will likely serve as a saving grace for the Joystiq staffers who had
no idea what else to do for Halloween. The game will cost $40 by itself or $60 in a bundle with four Big Button pad controllers. Truth be told, we had a lot of fun with the first game,
Scene It? Lights, Camera, Action! And any game that draws sketches of
construction workers playing with dolls meets our approval.
Also of note,
Box Office Smash! is being touted as "the first game to debut with the New Xbox Experience's player Avatars," which can be used as your in-game character. We don't think this is an indication that the
New Xbox Experience is coming out this month, as there are likely placeholders available, but it certainly raises an eyeybrow.
by Zack Stern Oct 6th 2008 11:00AM
Filed under: Features, Nintendo Wii, Online, Casual, Galleries
Animal Crossing is a one-hit-wonder. You might like it and play it forever, hate it and avoid it completely, or think it was catchy and then just get tired of the tune.
Animal Crossing: City Folk does little to change our perception. This is
Animal Crossing, again; go fishing, pull weeds, repeat. Some love it, some hate it, and some just want something new.
From what we saw at the
Nintendo Media Summit, the city is just another place to go. Instead of Tom Nook's shop in your own town, you can buy from an upscale store. Instead of waiting for the fortune teller to visit, you can see her in the city. A few minor additions include a city-based auction house and theater where you see shows.
The rest of the updates seem equally subtle. You can play with your Mii face. Up to four players can meet in one of their towns or the city. Gamer can talk over the
WiiSpeak microphone (sold separately). You can type messages by plugging in any USB HID keyboard. Otherwise, it's
Animal Crossing again.
Continue reading Joystiq impressions: Animal Crossing: City Folk
by Zack Stern Oct 6th 2008 9:00AM
Filed under: Nintendo DS, PC, Nintendo Wii, Puzzle, Casual
When
we raved about the Othello-based,
Neopets Puzzle Adventure, we couldn't scrub away the sadness of endorsing something built on a Tomagotchi-knock-off. We name-dropped how it's being developed by Infinite Interactive, creators of
Puzzle Quest, but that wasn't enough. We shivered for weeks.
Capcom let us know that the PC and DS versions are due by the end of October, while a Wii edition is coming later. So you'll soon be able to share our love of the puzzler (and self-loathing). Check out our
original impressions again for the full details.
by Kevin Kelly Oct 3rd 2008 1:45PM
Filed under: Culture, Action, Online, Casual
E for All remains the ghostly and distant third cousin of the previous mammoth version of
E3 that's open to the public, and it takes place inside the carcass of that fearsome beast, the Los Angeles Convention Center. While we misjudged the time and arrived two hours early, that gives us plenty of time to peruse the schedule and pick our poison.
So far the highlights include:
- A treadmill race across Azeroth
- Meet and greet with Billy Mitchell
- Samples of Gamer Grub, snacks developed for gamers
- Hands-on with Ubisoft's Far Cry 2, Tom Clancy's End War, Shaun White Snowboarding, and Activision's Guitar Hero World Tour
- Putting our butt in a Boom Chair
- And the... Los Angeles Unified School District? "Participating students will obtain a deeper understanding of video games and how they can be incorporated into their future careers from speakers – including Fatal1ty – who will describe their experience with video games and ways to break into the industry." Run kids, run.
by Ludwig Kietzmann Oct 2nd 2008 5:30PM
Filed under: Nintendo DS, Exergaming, Casual

Though we still feel the less traditional application of a pedometer is the more prudent one --
you never know how many pedophiles could be in the area -- Nintendo has decided to stick with one that merely counts steps. Judging by one of the videos shown during its recent presentation in Japan, the
trademarked device will be tied (at least initially) to a Nintendo DS fitness title.
The promotional material seems to indicate that it will be out in November. The presence of the pedometer indicates that it will require physical activity on our behalf. Therefore, we think it unlikely that the number of steps taken to procure it will exceed zero.
Maybe if the FedEx guy sticks it in the refrigerator.
[Via
DS Fanboy]
by Jason Dobson Oct 2nd 2008 4:00PM
Filed under: Sony PlayStation 3, Puzzle, RPGs, Casual
For PS3 owners somehow unacquainted with
Puzzle Quest, we suggest stocking up on antibiotics and extra time. D3Publisher has revealed plans to bring not only the original
Puzzle Quest but also its recent
fan-named expansion,
Revenge of the Plague Lord, to the PlayStation Store this winter, a move that according to our calculations will make it scientifically impossible not to have lost sleep playing the puzzle-RPG hybrid.
Both titles will be released as a single purchase and download, though the publisher has not announced how much the time sink combo will cost. We're currently waiting to hear back from our man on the street, who's diligently checking the alleys to see how much a twofer of digital crack goes for these days, anyway.
[Via
PS3F]
by Ross Miller Sep 29th 2008 8:30PM
Filed under: Mac, PC, Casual
PopCap games has
announced Bejeweled Twist, a "new spin on the match-3 genre" due out next month. The game will be officially unveiled October 27 at an event at Seattle's Experience Music Project Sci-Fi Museum and Hall of Fame. It will launch as a $20 download on PopCap's website.
As to what the new "twist" on the genre will be, PopCap isn't saying. The game has reportedly been in development for three years, so we're curious what the team has done with that time aside from swimming in a pool of casual gamer money. Our best guess is that Popcap has taken the
Bejeweled board and rotated it 45 degrees.
What a twist! by Alexander Sliwinski Sep 24th 2008 6:00PM
Filed under: Mac, PC, Simulations, Casual
What do you know, people actually did
pay for
Spore. EA recently
announced that its
DRM-
riffic title
Spore has sold one million copies worldwide across PC, Mac and DS platforms. The publisher also stated that 25 million creatures, vehicles and buildings have evolved in the Sporepedia.
Not that there was any doubt that
Spore would ever reach the million sold mark, but whether its "
mile wide, inch deep" gameplay brings it
The Sims level of success remains to be revealed.
by Jason Dobson Sep 24th 2008 12:30PM
Filed under: Microsoft Xbox 360, Puzzle, Casual

The second quarter has come and gone, and while our XBLA download queues have be left decidedly Peggle-free, PopCap's Greg Canessa remains adamant that the addictive puzzler is still on its way. In a recent interview, the PopCap exec blamed the game's tardiness on the addition of further polish and improvements, including 4-player local and online multiplayer over Xbox Live. Goodbye, free time!
Canessa also let slip Peggle's XBLA pricing of 800 Microsoft Points ($10), and while a firm release date for the title still remains up in the air, puzzle addicts can rest a little easier knowing that their addiction-of-choice is still expected to drop like so many colored pegs sometime before the year is out.
[Via X3F]
by Jason Dobson Sep 22nd 2008 7:40PM
Filed under: Nintendo Wii, Casual
Ready, ok! Hey, you waggle fans! Stand right up and clap your hands! Namco Bandai has sent along, the complete list of
We Cheer songs!
There, that can get us motivated to talk about
anything. According to Namco, the over-cute cheer squad you see above will jump and shout to the tune of 30 "high-energy master tracks," including artists such as Boys Like Girls and Paramore, as you wave one or both Wii remotes through the air like "virtual pom-poms." Feel free to check out the game's entire 30 song catalog after the break as you wait for
We Cheer to energize retail shelves with pep on September 30. And if this set list doesn't work for you, just remember to be aggressive.
Be be aggressive.
Continue reading We Cheer track list revealed, features 30 'high energy' songs
by Griffin McElroy Sep 20th 2008 8:30PM
Filed under: PC, Puzzle, MMO, Casual
There are many ways to deal with the boredom that can sometimes strike during lengthy
World of Warcraft sessions -- other than walking away from the computer to partake in a more enjoyable activity (that's just unthinkable). Some people level up new characters. Some people
head to the Barrens area to spew their hate-speech towards like-minded scoundrels. However, the virtual denizens of Azeroth will
soon be wasting their time using a popular, real-life time wasting engine -- PopCap's uber-successful casual puzzler,
Bejeweled.
The in-game add-on began as a homebrew
Bejeweled clone from Michael Fromwiller, cleverly titled
Besharded. Fromwiller developed the add-on as a method of killing time during long raids and farming sessions, but it wasn't too long before PopCap caught wind of the MMO mini-game. Instead of issuing a timely cease and desist,
the casual gaming colossus hired Fromwiller to create a more polished version of the application. The add-on will launch this coming Thursday -- it would probably be wise to put in as much quality time with your
WoW-playing acquaintances before then, as you won't be seeing them again for quite some time.
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